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SOCOM: Navy Seals | 22/08/03 PS2 What a great fun game, especially the online whatsit!
The basic premise is that you are a SEAL commander, charged with leading
your team of 4 on a number of sorties against those nasty terrorists (who
are planning world wide disruption and must be stopped).
That's the offline game anyway, but plug it in to the network adaptor, and
it's a whole different ball-park. You choose to be either a SEAL or a
terrorist, on teams of up to 8 players a side, in what really amounts to
a death-match. There are some extra hooks in the games - some of them
the aim to is get to a bomb and blow up the opposition's camp, in others
you have to rescue/predent the rescue of hostages. However it mainly
seems to come down to whichever team survives!
The real magic of this game is the headset - yes you can talk to the
other people on your team via a rather nifty headset!! Life is never
quite the same after you've spent a couple of hours shouting
"Tango, 3 'o' clock" or "I'm going for the bomb", or "hostle sighted in
the temple" at your TV!
The game is not perfect - The controls take some getting used to,
and online it's dead frustrating when you first start out and
get killed within 5 seconds (this does get better with practice) not to
mention the glitches and lag. The offline game is somehow a little
unsatisfying too, although it is quite fun issuing commands to your
team through the headset "Bravo, lead to charlie" "Team, fire at will".
That said this game is huge fun - and I'm queueing up to by SOCOM 2 already.
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